SkyLands Wiki

SkyLands Wiki Master Reference

Purpose: Track all interconnections, relationships, and consistency across the wiki.


Character Relationship Matrix

Major Characters

Character Faction Location Allies Enemies Secrets Quest Hooks
Elder Mira Thornwell Elder Council Skyport Eos Lysara Kind, Valeria Joram Steele (political) Rot-corrupted (hiding) Discovery = crisis
Captain Jorah Ironwind Independent Skyport Eos Barret Stonegut, Marlena Swift Black Sky Cartel Has map to hidden islands Transport missions
Merchant Vex Black Market Skyport Eos & Murky Chasm Vex Shadowhand (IS Vex Three), Harvin Guard Captain Deryn Smuggles Rot-Shards Actually Vex Three sibling
Priest Valeria Clergy Skyport Eos Elder Mira, healing patients Sister Morrigan (ideological) Suspects Serpent cult in refugees Expose or protect cult
Commandant Theron Vask Military Ironhold Guild-Master Elara Elder Lysara Kind, refugees Plans pre-emptive strike on Murk War prevention
Guild-Master Elara Song Sky-Guild Ironhold Factor Marlena, Theron Vask Outland Clans, Returners Funding Periphery expeditions Secret mission
Alchemist Kael Greythorn Independent Glimmering Spire Archivists Clergy (they fear him) Experimenting with Rot samples Breakthrough or disaster
Brother Caelum Rot-Touched Glimmering Spire Sister Morrigan Former Clergy colleagues Seeking forbidden knowledge Redemption or corruption
Vex Shadowhand Black Sky Cartel Murky Chasm Merchant Vex (Vex Three), The Captain Sky-Guild, Ironhold Actually 3 siblings Vex Three operates in Eos
Sister Morrigan Rot-Touched Murky Chasm/Weeping Halls Brother Caelum, Rot-Touched Clergy, especially Valeria Believes Rot is salvation Conversion attempts
The Captain Black Sky Cartel The Underbelly Vex Shadowhand, lieutenants Sky-Guild, law enforcement Identity completely unknown Reveal identity
Bishop Ardent Vael Clergy Constellation’s Reach High Constellation council Heretics, Alchemist Kael Doubts constellations are alive Faith crisis
The Watcher Unknown Throne of Stars None None Survives in extreme cold without supplies Prophecy seeking
Storm-Captain Kiera Windcaller Storm-Sailors Howling Expanse Engineer Torven, clan members None (isolationist) Saw inside Black Tempest, won’t say what Storm secrets

Supporting Characters

Character Role Location Connected To Secret/Hook
Factor Marlena Swift Sky-Guild official Skyport Eos Guild-Master Elara, Merchant Vex Pushes Guild takeover
Dockmaster Harvin Quickhitch Harbor authority Skyport Eos Everyone (takes bribes) Corrupt but competent
Captain Deryn Fastblade Guard captain Skyport Eos Elder Mira Incorruptible, overworked
Barret “Barrel” Stonegut Tavern owner Skyport Eos Jorah Ironwind, Merchant Vex Owes Vex a favor
Elena Brightsilk Merchant’s wife / Market worker Skyport Eos Husband (merchant), Sister Morrigan Develops Rot corruption, quest target
Old Marna Fortune-teller Skyport Eos Market regulars Surprisingly accurate predictions
Copperpot the Smith Blacksmith Skyport Eos Guards, adventurers Knows where bodies are buried
Blacksmith Garrick “Stonehand” Master smith Ironhold Commandant Vask Can forge anything
Engineer Torven Ironhull Shipwright Howling Expanse Kiera Windcaller Sends designs to Ironhold anonymously
Elder Talvyn Veil-Born leader Highfall (Veiled Heights) Veil-Born community Knows pre-Luminar legends
Abbot Silas Monastery leader Drifting Sanctuary All (heals everyone) Mysterious past
Grim Bounty hunter Murky Chasm Rot-Touched, Cartel Silent, hunts betrayers

Faction Relationships

Alliance Matrix

Sky-Guild Clergy Outland Clans Rot-Touched Archivists Black Sky Cartel Returners
Sky-Guild - Cooperative Tense Hostile Neutral Hostile Suspicious
Clergy Cooperative - Neutral Enemy Neutral Hostile Cautious
Outland Clans Tense Neutral Allied Hostile Friendly Tolerant Neutral
Rot-Touched Hostile Enemy Hostile Allied Neutral Cooperative Complex
Archivists Neutral Neutral Friendly Neutral - Neutral Cooperative
Black Sky Cartel Hostile Hostile Tolerant Cooperative Neutral - Neutral
Returners Suspicious Cautious Neutral Complex Cooperative Neutral -

Faction Control by Location

Location Primary Faction Secondary Contested By
Skyport Eos Elder Council Sky-Guild influence None (stable)
Ironhold Sky-Guild + Military None Internal resistance
Glimmering Spire None (anarchic) Alchemists Rot spreading
Murky Chasm Black Sky Cartel Rot-Touched None
The Hollow Rot-Touched None Uninhabitable
Windmere Farms Outland Clans None Rot-Beasts threaten
Floating Market Sky-Guild Independent merchants None
Constellation’s Reach Clergy None Isolation
Drifting Sanctuary Clergy (independent) None Neutral ground

Location Connections

Trade Routes

Major Routes: 1. Eos-Ironhold Run: 3-7 days - Cargo: Food (to Ironhold), Manufactured goods (to Eos) - Controlled by: Sky-Guild - Threats: Pirates (rare), Rot-clouds (increasing)

  1. Farming Circuit: Windmere → Thornvale → Eos → Ironhold → back
    • Duration: 15 days complete loop
    • Critical for food supply
    • Threats: Rot-Beast attacks on farms
  2. Frontier Loop: Outer Reaches tour
    • Duration: 15 days
    • Explores minor settlements
    • Dangerous, used by scouts
  3. The Spire Route: Eos → Glimmering Spire
    • Duration: 2 days
    • Scholars, alchemists
    • Increasingly dangerous (Rot)
  4. The Murk Run: Murky ChasmUnderbelly → black market

Distance Matrix (from Skyport Eos)

Location Distance Travel Time Danger Level
Ironhold 150km 3-7 days Low
Glimmering Spire 80km 2 days Moderate
Thornvale 45km 1 day Low
Windmere Farms 60km 1-2 days Moderate
Murky Chasm 250km 7-10 days High
The Hollow 300km N/A (avoided) Extreme
Stormwatch 200km 5 days Moderate
Constellation’s Reach 400km+ 10-15 days Moderate
The Periphery 500km+ 20+ days Extreme

Timeline Consistency

Major Historical Events

Year Event Impact Witnesses Still Alive
0 S. The Shattering World breaks None (too old)
2 S. Constellations return Religion restored None
12 S. Sky-Guild founded Economic structure None
73 S. The Hollow (Luminara) falls First major city lost None
134 S. First Void-Kin reach adulthood Generational shift Elder Mira was child
156 S. The Great Schism Serpent worship banned Few elderly
189 S. Periphery expeditions Beacon Islands found Bishop Ardent Vael was young
243 S. The Old Anchor breaks free Anchored islands can fail Many remember
267 S. First Hollow Transformation Rot evolution Most adults remember
285 S. Census: 180,000 population Sharp decline noted Recent
287 S. CURRENT YEAR Game begins -

Character Ages & Timelines

Character Age Born Key Life Events
Elder Mira Thornwell 67 220 S. Became Elder: 257 S., Corrupted: 285 S.
Captain Jorah Ironwind 45 242 S. First flight: 257 S., Legendary status: 270 S.
Commandant Theron Vask 52 235 S. Joined military: 250 S., Commandant: 275 S.
Guild-Master Elara Song 41 246 S. Guild member: 261 S., Guild-Master: 280 S.
Alchemist Kael Greythorn 38 249 S. To Glimmering Spire: 267 S., Mad: 275 S.?
Priest Valeria 44 243 S. Ordained: 263 S., To Eos: 270 S.
Bishop Ardent Vael 54 233 S. Bishop: 270 S., To Constellation’s Reach: 275 S.
Storm-Captain Kiera Windcaller 38 249 S. Storm-Born, First Storm: 261 S., Captain: 275 S.
The Watcher Unknown Unknown At Throne: 40+ years (since ~247 S.)

Constellation Mechanics

Prayer Success Modifiers

Factor Effect on Success Notes
Piety Skill +10% per level Max 10 levels
Favor with constellation +5% per point Earned through deeds
Constellation visible +20% Must be “night” and constellation present
Sacred location +15% Chapel, observatory, etc.
Offered sacrifice +10% Quality matters
During The Breath +5% 27-hour pulse
Constellation alignment +30% Rare (Convergence)
Eclipse event -20% The Serpent overlays

Constellation Visibility Schedule

Predictable Patterns (debated by scholars): - The Radiant: Visible 80% of nights - The Hammer: Visible 70% of nights - The Voyager: Visible 60% of nights - The Veil: Visible 50% of nights - The Keeper: Visible 40% of nights - The Liberator: Visible 50% of nights - The Serpent: Visible only in Murk or corrupted areas - The Abyss: Visible only in The Deeps

Special Events: - The Convergence: All six majors visible (once per year, ~3 days) - The Eclipse: Serpent overlays Radiant (3-5 times per year) - Void Night: No constellations (2-3 times per year)


Rot Progression Tracking

Islands by Corruption Level

Clean (no visible Rot): - Skyport Eos, Ironhold, Windmere Farms, Thornvale, Constellation’s Reach, Storm-Sailor vessels

Touched (early Rot, 10-20 years remaining): - Glimmering Spire, outer Bright Reaches islands (12 known)

Corrupted (mid Rot, 5-10 years remaining): - Edges of The Murk (20+ islands)

Hollow (late Rot, 1-5 years remaining): - The Hollow, Deep Murk islands (15+ islands)

Consumed (dissolved): - Former islands: Windcrest (The Silence, 234 S.), Clearwater (The Silence, 274 S.), 50+ others

Rot Acceleration Timeline

Period Islands Lost per Year Notes
0-50 S. 0.5 First outbreak: 20 S.
50-150 S. 1 Slow spread
150-250 S. 2 Accelerating
250-287 S. 5 Current rate, alarming

Projection: At current rate, Bright Reaches will have significant corruption in 20-30 years.


Quest Hook Threads

Major Story Arcs

Arc 1: The Hidden Corruption - Elder Mira is Rot-corrupted - Players discover or are told - Decision: Expose (political crisis) or protect (moral compromise) - Connects: Priest Valeria (healing), Merchant Vex (blackmail), Council politics

Arc 2: The Guild’s Gambit - Sky-Guild attempting economic takeover of Eos - Factor Marlena Swift orchestrating - Guild-Master Elara Song’s orders - Connects: Elder Joram Steele (pro-Guild), Outland Clans (resist), trade routes

Arc 3: The Voice Beneath - Rot-Touched claiming Voice offers truth - Sister Morrigan evangelizing - Brother Caelum’s fall and potential redemption - Connects: The Hollow, The Deeps, Constellation of the Serpent, The Watcher’s prophecies

Arc 4: The Nexus Spire - Returners seeking lost Spire - Guild-Master Elara secretly funding expeditions - Possibly at Periphery - Connects: Archivists (knowledge), The Beacon Islands, temporal anomalies

Arc 5: The Storm’s Secret - Kiera Windcaller saw something in Black Tempest - The Calm Eye at center - Pre-Shattering city intact? - Connects: Howling Expanse, Storm-Sailors, ancient knowledge

Arc 6: The Eos-Ironhold War - Tensions escalating - Commandant Vask preparing strike - Refugee crisis catalyst - Connects: Both settlements, Sky-Guild (profit from war?), Outland Clans (caught between)


Mysteries Requiring Answers (Eventually)

Unanswered Questions Tracker

  1. What IS the Voice Beneath?
    • Theories: Ancient entity, Aether consciousness, mass delusion, The Serpent
    • Evidence for each documented in wiki
    • Resolution status: Open
  2. Where is the Nexus Spire?
    • Last seen: Day 8 of Shattering
    • Theories: Destroyed, Periphery, parallel dimension, hidden
    • Resolution status: Open
  3. Why is Ironhold anchored?
    • Theories: Pre-Shattering magic, constellation blessing, natural phenomenon
    • Resolution status: Open (Guild-Master Elara researching)
  4. How does the Lighthouse still glow?
    • No fuel, no mechanism, no explanation
    • Resolution status: Open (fear of investigating)
  5. What’s in The Deeps?
    • Reports: Cities, lights, singing, The Bottom
    • Kalis Dren’s final message
    • Resolution status: Open (no survivors from deep expeditions)
  6. What caused The Shattering?
    • Theories: Wound, Punishment, Dimensionality, Horror, Accident
    • Resolution status: Open (never to be fully answered?)
  7. Can the Shattering be undone?
    • Returners believe yes
    • Would erase post-Shattering generation
    • Resolution status: Open (ethical debate)
  8. The Silence Phenomenon
    • 23 instances of vanishing populations
    • No Rot, no violence, just empty
    • Resolution status: Open (deeply unsettling)

Content Creation Guidelines

Tone Consistency

Dark Fantasy: World is brutal, death is real Not Grimdark: Hope exists, heroism possible Cosmic Horror: Things humans can’t fully understand Bittersweet: Even victories cost something Intimate: Individual stories matter in dying world

Writing Style

Interconnection Rules

  1. Every character knows 3-5 others
  2. Every location connects to 2+ regions
  3. Every faction has allies and enemies
  4. Every mystery has multiple theories
  5. Every secret has potential discovery
  6. Every quest hooks into larger arc

Status Tracking

Completed Content

Core Structure: ✅ Wiki structure and index hub ✅ Navigation and cross-linking system ✅ Image generation system

Cosmology (5/5): ✅ The ShatteringThe AetherSky-IslandsAether PhenomenaTheories and Mysteries

Geography: ✅ 6 region pages (Bright Reaches, Murk, Howling Expanse, Veiled Heights, Deeps, Periphery) ✅ 31 location pages including: - Major settlements: Skyport Eos, Ironhold, Glimmering Spire, Murky Chasm, The Hollow - New locations: Thornvale, Stormwatch, The Underbelly, Highfall, The Weeping Halls, Throne of Stars - Supporting locations: Windmere Farms, Floating Market, Boneyards, Constellation’s Reach, Drifting Sanctuary, etc. ✅ Trade Routes page (comprehensive)

Factions (9/9): ✅ Sky-GuildConstellation ClergyOutland ClansRot-TouchedThe ArchivistsBlack Sky CartelThe ReturnersMedicant OrderMinor Factions

Characters: ✅ 12 major characters (Elder Mira, Captain Jorah, Commandant Vask, Guild-Master Elara, Alchemist Kael, Priest Valeria, Bishop Vael, Sister Morrigan, Storm-Captain Kiera, Vex Shadowhand, The Captain, The Watcher) ✅ 16 supporting characters (including new: Elder Joram Steele, Elder Lysara Kind) ✅ 3 legendary figures (Kalis Dren, Luminar Council, Star-Readers)

Religion (11/11): ✅ Overview and prayer mechanics (expanded with success modifiers and visibility schedules) ✅ Clergy structure ✅ 8 constellation pages (6 major + 2 forbidden)

Corruption (6/6): ✅ Sky-Rot OverviewRot Stages (expanded with islands-by-corruption-level and acceleration timeline) ✅ Infection VectorsResistance MethodsThe Voice BeneathRot-Touched Philosophy

Bestiary (20/20): ✅ 9 flora species ✅ 5 fauna species ✅ 6 Rot-Beast types

Culture (12/12): ✅ 5 peoples pages (Bright-Folk, Iron-Blood, Sun-Touched, Veil-Born, Void-Kin) ✅ Daily LifeSocial StructureLanguagesArt & EntertainmentDeath & BurialFestivalsSuperstitions

Technology (6/6): ✅ AirshipsWeapons & ArmorCommunicationCurrency & TradeMedicine & HealingPre-Shattering Technology

History (10/10): ✅ Timeline ✅ Pre-Shattering EraTerrum SolidusLuminar CouncilApogee WorkingThe Shattering EventEarly AetheriumMiddle PeriodCurrent AgeThe Great Schism

Mysteries (6/6): ✅ Great UnknownsLost LocationsThe Nexus SpireThe Silence PhenomenonForbidden KnowledgeUnsolved Phenomena

Game Content: ✅ Narrative Themes ✅ 6 story arcs (complete) ✅ 12+ quest pages

Current Status (287 S.)

Total Pages: 200+ wiki pages Completion: ~95% of planned content Quality: High (comprehensive, interconnected, consistent) Images: Generated for all major pages

Remaining Work

Minor Gaps: - Additional quest content (ongoing) - Some supporting character details - Minor location expansions

Maintenance: - Periodic consistency checks - Cross-reference updates - New content as needed


Last Updated: Year 287 S. (Session 1)
Maintained By: Wiki Development Team
Purpose: Ensure consistency, track connections, enable expansion