Rot Stages
“The Progression of Corruption”
The Four Stages of Rot Corruption
Stage 0: Uninfected
Status: Normal, healthy
Risk: Exposed to infection vectors
Action: Prevention (avoid exposure)
Stage 1: Early Infection
Duration
Typical: 1-5 years before Stage 2
Variable: Depends on individual resistance, exposure, psychological state
Physical Symptoms
- Black veins (subcutaneous, visible)
- Spreading pattern (from infection site)
- Cool skin temperature (affected areas)
- Minor tremor (occasional)
- Fatigue (persistent but manageable)
Psychological Symptoms
- Voice Beneath (faint whispers)
- Occasional dissociation
- Mood changes (subtle)
- Anxiety (about progression)
Consciousness
Fully Intact: All mental faculties normal
Functionality
Minimal Impairment: Can work, socialize, live normally (with precautions)
Treatment Options
Kael’s Compound Theta-7: Can arrest progression - Requires continuous dosing - Expensive/unavailable for most - Ethical sourcing issues
Social Response
Exile: Most settlements expel Stage 1 infected Exceptions: Murky Chasm, Weeping Halls accept them
Examples
- Elder Mira Thornwell (hiding it)
- Many at Weeping Halls
- Underground infected in settlements
Stage 2: Moderate Corruption
Duration
Typical: 6 months to 2 years before Stage 3
Accelerating: Faster than Stage 1
Physical Symptoms
- Extensive black veining
- Skin discoloration (gray patches)
- One eye affected (clouding or glow)
- Physical deformation beginning
- Cold to touch
- Reduced need for sleep/food
Psychological Symptoms
- Voice constant (no longer whisper)
- Personality shifts
- Emotional dulling
- Memory intact but…different perspective
- Increasing detachment from former identity
Consciousness
Intact But Strained: Self-awareness remains, but changing
Question: Is this still “them” or Voice influencing?
Functionality
Impaired: Difficult to pass as normal - Social interaction awkward - Physical changes obvious - Employment impossible (most places)
Treatment Options
None Effective: Theta-7 doesn’t work on Stage 2
Acceptance: Morrigan’s path only real option
Social Response
Kill or Exile: Even tolerant places nervous
Weeping Halls: Only real refuge
Examples
- Sister Morrigan (Stage 2-3 border)
- Many Weeping Halls residents
Stage 3: Advanced Corruption
Duration
Variable: Months to years (or arrested here?)
Question: Can progression stop at Stage 3?
Physical Symptoms
- Major transformation (barely human appearance)
- Both eyes affected
- Skin fully discolored
- Elongated limbs (some cases)
- Inhuman features emerging
- Superhuman strength
- Supernatural resilience
Psychological Symptoms
- Voice dominant (overwhelming)
- Memory fragmenting
- Identity unclear (self? Voice? Hybrid?)
- Alien thought patterns
- Rarely violent (if conscious)
Consciousness
Questionable: - Morrigan Claims: Fully preserved, just transformed - Orthodox View: Lost, Voice puppeting memories - Evidence: Stage 3 individuals articulate, remember, reason - But: Thought patterns alien enough that “consciousness” ambiguous
Functionality
Non-Human: Can’t integrate into society
Capabilities: Enhanced (stronger, tougher, don’t tire)
Treatment Options
None: Irreversible (medically)
Acceptance: Morrigan’s community only option
Social Response
Execution: Most places kill on sight
Weeping Halls: Only sanctuary
Examples
- Brother Thane (Weeping Halls, articulate Stage 3)
- Rot-Touched in deep Murk
- Question: What separates Stage 3 from Stage 4?
Stage 4: Full Transformation (Rot-Beast)
Duration
Permanent: No return
Physical Symptoms
- Fully inhuman
- Monstrous appearance
- Variable forms (humanoid to grotesque)
- Extreme physical capabilities
- Regeneration (some)
Psychological Symptoms
Consciousness Lost (apparently): - No speech - Hostile behavior - Coordinated attacks (Voice-directed?) - No recognition of former life - Bestial
Functionality
Monster: Threat to all uninfected
Behavior
- Aggressive (attacks humans)
- Spreads corruption (intentionally?)
- Coordinated (suggests intelligence)
- Purpose unclear
Treatment Options
Elimination: Only option
Social Response
Kill Immediately: Universal response
Question
Is Consciousness Truly Gone? - No communication - Hostile always - But: Coordination suggests thought - Maybe: Consciousness transformed beyond recognition - Maybe: Voice complete control - Maybe: Suffering inside (horrifying)
Atypical Progressions
Arrested Development
Possibility: Some Stage 3 stable (years without Stage 4)
Examples: Brother Thane, some Weeping Halls residents
Mechanism: Unknown (acceptance? Theta-7? Natural resistance?)
Rapid Progression
Occurrence: Rare, Stage 1 to 4 in months
Cause: Intense exposure, despair, unknown factors
Outcome: Usually death
Conscious Rot-Beasts?
Rumor: Stage 4 that retain consciousness
Evidence: None verified
Terrifying: If true, trapped in monster body
Transition Triggers
What Accelerates Progression? - Despair (psychological state matters) - Continued exposure (cumulative effect) - Trauma (physical/psychological) - Giving up resistance (Voice wins)
What Slows It? - Hope (genuinely seems to help) - Community (Weeping Halls effect) - Compound Theta-7 (Stage 1 only) - Resistance (willpower matters)
Kael’s Research Notes
Chemical Markers: Each stage has distinct signature
Predictability: Can predict transition (weeks advance notice)
Intervention Window: Stage 1 only
Stage 2-3 Mystery: Why do some arrest?
Stage 4 Inevitability: Barring exceptions, everyone reaches it
Sister Morrigan’s Alternative View
Stage 1: Beginning transformation (accept it)
Stage 2: Deep transformation (embrace it)
Stage 3: Advanced form (new existence)
Stage 4: Complete transformation (consciousness persists, just unrecognizable to outsiders)
Orthodox Response: Heresy
But: No way to disprove (can’t verify consciousness from outside)
Islands by Corruption Level
Environmental Corruption Stages
Individual corruption (human) differs from environmental corruption (islands). Islands progress through similar stages but on vastly longer timescales.
Clean Islands (No Visible Rot)
Characteristics: - No black veining in rock - Normal vegetation - Clean water sources - Safe for habitation - No Rot-Beast presence
Time Remaining: Indefinite (if isolated from spread)
Examples: - Skyport Eos - Ironhold - Windmere Farms - Thornvale - Constellation’s Reach - Stormwatch - Storm-Sailor vessels (mobile) - Highfall - Throne of Stars
Status: Majority of inhabited islands (for now)
Threat: Southern drift bringing them closer to Murk
Touched Islands (Early Rot, 10-20 Years Remaining)
Characteristics: - Minor black veining visible - Some vegetation corrupted - Water sources tainted (treatable) - Habitable with precautions - Occasional Rot-Beast sightings
Time Remaining: 10-20 years before uninhabitable
Examples: - Glimmering Spire - Outer Bright Reaches islands (12 known) - Several farming settlements (declining)
Status: Population declining (refugees fleeing)
Response: Some attempt to save, most evacuate
Corrupted Islands (Mid-Rot, 5-10 Years Remaining)
Characteristics: - Extensive black veining - Most vegetation corrupted or dead - Water sources unsafe - Dangerous to inhabit - Rot-Beast common
Time Remaining: 5-10 years before Hollow stage
Examples: - Edges of The Murk (20+ islands) - Murky Chasm (fragments) - Former settlements (abandoned)
Status: Mostly abandoned, some desperate/criminal populations
Response: Avoid unless necessary
Hollow Islands (Late Rot, 1-5 Years Remaining)
Characteristics: - Massive corruption throughout - All vegetation corrupted - Water sources toxic - Uninhabitable - Rot-Beast swarms - Rock itself transforming
Time Remaining: 1-5 years before dissolution
Examples: - The Hollow (former Luminara) - Deep Murk islands (15+ islands) - Former major settlements (lost)
Status: Completely abandoned, extremely dangerous
Response: Avoid absolutely
Consumed Islands (Dissolved)
Characteristics: - Island dissolved into Aether - Nothing remains - Corruption disperses or concentrates elsewhere
Examples: - Windcrest (The Silence, 234 S.) - Clearwater (The Silence, 274 S.) - 50+ other former islands (documented) - Unknown number (undocumented)
Status: Gone forever
Impact: Population loss, refugee crises, territory shrinkage
Rot Acceleration Timeline
Historical Progression (Islands Lost Per Year)
The rate at which islands succumb to Rot has been accelerating since the first outbreak around 20 S.
| Period | Islands Lost/Year | Notes |
|---|---|---|
| 0-50 S. | 0.5 | First outbreak: 20 S., slow initial spread |
| 50-150 S. | 1 | Slow but steady spread, manageable |
| 150-250 S. | 2 | Accelerating, concern growing |
| 250-287 S. | 5 | Current rate, alarming acceleration |
Total Islands Lost: Approximately 400-500 islands since 20 S. (267 years)
Current Rate: 5 islands per year (average, last 37 years)
Trend: Exponential acceleration
Projection Models
Conservative Estimate (Alchemist Kael Greythorn): - Current rate continues: 20-30 years until Bright Reaches significantly corrupted - 50-100 years until most habitable islands lost - Assumes rate doesn’t accelerate further
Pessimistic Estimate (Bishop Ardent Vael’s suppressed data): - Rate continues accelerating: 10-20 years until Bright Reaches threatened - 30-50 years until civilization collapse - Based on exponential growth model
Optimistic Estimate (Constellation Clergy public position): - Divine intervention will halt spread - Humanity will find cure - 100+ years of habitable space remaining - Based on faith, not data
Reality: Unknown, but acceleration is undeniable
Regional Impact Timeline
The Murk (Current): - Already heavily corrupted - Expanding northward - Consuming ~5 islands/year - Will reach Bright Reaches edge in 10-20 years
Bright Reaches (10-30 years): - Currently clean - Southern islands showing first signs - Glimmering Spire already Touched - Major settlements (Eos, Ironhold) safe for now
Howling Expanse (Unknown): - Western region, separate from Murk spread - Storms may slow corruption - Storm-Sailors report no significant Rot - May be refuge if Bright Reaches falls
Veiled Heights (50+ years): - Highest islands, furthest from Murk - Altitude may provide protection - Highfall, Throne of Stars likely safe longest - Last refuge?
Factors Affecting Acceleration
Why Is It Accelerating?
Theories: 1. Exponential Growth: Natural progression of any spreading phenomenon 2. Critical Mass: Enough corrupted islands to spread faster 3. Voice Beneath Strengthening: Entity gaining power 4. Divine Abandonment: Constellations no longer resisting 5. Unknown Catalyst: Something changed around 250 S.
Evidence: All theories have some support, none proven
Consensus: Acceleration is real, cause unknown
Quest Hooks
- The Diagnosis: Determine someone’s stage
- The Treatment: Acquire Theta-7 for Stage 1 infected
- The Question: Is Stage 3 conscious? Investigate
- The Transition: Witness progression (how respond?)
- The Arrest: Why did this person’s corruption stop?
- The Rot-Beast: Former friend now Stage 4 (mercy kill? Save?)
- The Research: Help Kael study stages
- The Acceptance: Help Stage 2 reach Weeping Halls
Related Topics
“Stage 1: You fight. Stage 2: You struggle. Stage 3: You question who ‘you’ are. Stage 4: The question ends.” — Kael’s clinical assessment
“They describe stages as deterioration. I describe them as metamorphosis. Same process, different interpretation.” — Sister Morrigan