Thornvale
“The Quiet Village”
“Nothing special ever happens in Thornvale. That’s exactly why
it’s special.”
—Common saying among residents
Quick Reference
| Attribute | Details |
|---|---|
| Location | Bright Reaches, Eastern Agricultural Belt |
| Region | The Bright Reaches |
| Size | Small island (800m diameter) |
| Population | ~350 |
| Government | Village Council (informal, consensus-based) |
| Primary Faction | Outland Clans (loosely affiliated) |
| Economy | Mixed farming, orchards, small-scale trade |
| Defenses | Minimal (volunteer militia, no walls) |
| Rot Status | Clean (so far) |
| Distance from Eos | 45km (1 day by airship) |
| Founded | ~35 S. (252 years ago) as farming settlement |
Thornvale - The Quiet
Village
Overview
Thornvale is exactly what it appears to be: a small, quiet farming village where nothing dramatic ever happens. No ancient ruins, no strategic importance, no political intrigue. Just 350 people living simple lives, growing food, raising families, and maintaining the kind of tight-knit community that larger settlements have lost.
The village sits on a single small island, with orchards dominating the landscape (apples, pears, cherries) and grain fields filling the spaces between. A single main street holds the essential buildings: general store, communal hall, small chapel to The Radiant, and a handful of workshops. Most residents live in scattered farmhouses among their fields.
Life follows seasonal rhythms: planting in spring, tending in summer, harvest in autumn, rest in winter. Neighbors help each other with heavy work. Children play in orchards. Elders tell stories in the communal hall. The village council meets monthly to discuss practical matters (irrigation, trade prices, road maintenance) and reaches decisions through unhurried consensus.
Thornvale’s only claim to fame is being the birthplace of Elder Mira Thornwell, who left for Skyport Eos decades ago but whose values—community, service, compassion—were shaped here. The villagers are quietly proud of her success but don’t make a fuss about it. That wouldn’t be the Thornvale way.
The village’s greatest fear is the Rot. So far, Thornvale remains clean, but corrupted islands drift closer each year. Refugees pass through regularly, bringing stories of lost homes. The villagers help when they can, but they also worry: will Thornvale become another forgotten name on the list of consumed settlements?
Geography and Structure
Island Layout
Size: 800m diameter (small but sufficient)
Terrain: - Gentle slopes toward center - Small stream (spring-fed, reliable) - Rich soil (generations of cultivation) - Thorn hedges at edges (natural boundaries, gave village its name)
Districts (informal):
- Village Center (100m radius)
- Main street
- General store, communal hall, chapel
- Village square (market days)
- 15-20 buildings
- Orchards (surrounding center, 300m belt)
- Apple, pear, cherry trees
- Scattered farmhouses
- Storage sheds
- Most residents live here
- Fields (outer ring, 200m)
- Grain (wheat, barley)
- Vegetables (personal gardens)
- Pastures (small livestock)
- The Docks (north edge)
- Small landing area (3 berths)
- Warehouse (modest)
- Cargo handling area
Natural Features
The Stream: Spring-fed water source, reliable year-round
Thorn Hedges: Wild growth at island edges, natural barriers
The Old Oak: Ancient tree in village square, community gathering spot
Orchard Paths: Network of walking trails between farms
Key Locations
Village Square
Description: Open area at village center, dominated by ancient oak tree
Function: - Market days (weekly) - Community gatherings - Festivals - Informal meeting place
Features: - Benches under oak - Small shrine to The Radiant - Notice board
Communal Hall
Description: Largest building (wooden, well-maintained)
Function: - Village council meetings - Community meals - Celebrations - Emergency shelter
Features: - Large dining area - Kitchen - Storage - Meeting room
Thornwell Family Farm
Description: Medium-sized orchard farm (apples primarily)
Significance: Elder Mira Thornwell’s childhood home
Current Status: - Run by Mira’s nephew (Gareth Thornwell) and his family - Mira visits occasionally (rarely, given responsibilities) - Family proud but not boastful about connection
Features: - Farmhouse (expanded over generations) - Apple orchards - Small vegetable garden - Barn
The General Store
Owner: Merchant Bram Goodbarrel
Stock: - Basic supplies - Tools - Seeds - Some luxury goods (limited)
Function: - Trade hub - News center (Bram hears everything) - Social gathering spot
Chapel of the Radiant
Description: Small wooden chapel (seats 50)
Clergy: Lay priest (part-time, farmer primarily)
Services: Weekly, festivals, life events
Philosophy: Simple faith, practical spirituality
Economy
Primary Production
Orchards: - Apples (primary export) - Pears - Cherries - Preserves, cider
Grain: - Wheat, barley (subsistence plus small surplus)
Livestock: - Chickens, pigs, few cattle - Eggs, meat, dairy (mostly local consumption)
Trade
Exports (to Skyport Eos and Windmere Farms): - Fresh fruit (seasonal) - Preserved fruit (year-round) - Cider - Surplus grain
Imports: - Tools, metal goods - Cloth, luxury items - Seeds (new varieties) - Medicine
Trade Route: Part of Farming Circuit (Windmere → Thornvale → Eos → Ironhold → back)
Frequency: Weekly airship service
Economic Status
Prosperity: Modest but stable
Self-Sufficiency: High (80%+ of needs met locally)
Vulnerability: Low (diverse production, strong community)
Debt: Minimal (conservative financial culture)
Society and Culture
Social Structure
Egalitarian: No formal class system
Respect: Based on age, competence, contribution
Leadership: Village council (elected, rotating)
Values: - Hard work - Mutual aid - Humility - Community over individual
Daily Life
Work: Dawn to dusk, seasonal rhythms
Meals: Family-based, communal on festivals
Entertainment: - Storytelling - Folk music - Simple games - Seasonal celebrations
Education: Informal (apprenticeship, family teaching)
Community Traditions
Harvest Festival: Autumn celebration, largest event
Spring Planting Ceremony: Blessing of fields
Winter Storytelling: Long nights, elder tales
Market Day: Weekly social gathering
Mutual Aid: Neighbors help with major work (barn-raising, harvest)
Notable Figures
Gareth Thornwell
Role: Farmer, Mira’s nephew
Age: 38
Personality: Steady, practical, proud of aunt
Family: Wife (Lena), three children
Connection: Maintains family farm, occasional contact with Mira
Elder Harvin Rootwise
Role: Village council head (informal)
Age: 71
Personality: Wise, patient, traditional
Reputation: Respected mediator and decision-maker
Bram Goodbarrel
Role: General store owner
Age: 45
Personality: Jovial, gossipy, shrewd trader
Function: Information hub (knows everyone’s business)
Priestess Kella
Role: Lay priest of chapel
Age: 52
Dual Role: Farmer and spiritual leader
Personality: Practical faith, down-to-earth
Current Situation
Stability
Status: Peaceful, stable, unchanged for decades
Threats: Minimal (so far)
Prosperity: Modest but sufficient
Morale: Generally good (with underlying anxiety)
The Rot Concern
Distance: The Murk is 100km south (getting closer)
Refugees: Pass through regularly (stories of lost homes)
Fear: Will Thornvale be next?
Response: - Some advocate evacuation planning - Others maintain “it won’t happen here” optimism - Council debates preparedness vs. panic
Connection to Mira
Pride: Village proud of Mira’s success
Concern: Worry about her burden (rumors of exhaustion)
Support: Would help if asked (but she doesn’t ask)
Hope: Her success proves Thornvale values work in larger world
Defenses
Military
Force: Volunteer militia (30 members)
Training: Basic (hunting skills, simple weapons)
Equipment: Personal weapons (bows, spears, few swords)
Leadership: Retired soldier (Sergeant Torven, age 67)
Effectiveness: Adequate for bandits, useless against Rot-Beasts or military
Fortifications
Walls: None
Watchtower: Single wooden tower (basic)
Warning System: Bell, signal fires
Philosophy: “We’re not important enough to attack”
Evacuation Plan
Existence: Informal (discussed but not formalized)
Airships: 3 resident ships (capacity ~100 total)
Destination: Skyport Eos (Mira would help)
Problem: Not enough capacity for everyone
Quest Hooks
- The Homecoming: Accompany Mira on rare visit home (family dynamics, roots)
- The Rot Approaches: Corrupted island drifts toward Thornvale (evacuation? Defense?)
- The Harvest Crisis: Crop failure threatens village (investigate cause)
- The Refugee: Thornvale refugee arrives Eos with news (village in danger?)
- The Simple Life: Party needs to lay low (hide in unremarkable village)
- The Recruitment: Someone trying to recruit Thornvale into larger conflict
- The Memory: Investigate Mira’s past (what shaped her values?)
Secrets
The Quiet Strength
Reality: Village’s unremarkable nature is its protection
Observation: Dramatic places fall first (Thornvale survives through insignificance)
Question: Is anonymity sustainable strategy or just luck?
The Hidden Wealth
Secret: Village has modest collective savings (emergency fund)
Location: Hidden in communal hall
Purpose: Evacuation resources if needed
Knowledge: Only council knows amount
The Old Ruins
Location: Small pre-Shattering foundation under orchard
Status: Deliberately ignored (superstition)
Belief: “Leave the past buried”
Reality: Probably nothing significant (but who knows?)
GM Notes
Using Thornvale
Purpose: Contrast to dramatic locations
Tone: Peaceful, ordinary, grounded
Function: Shows what people are trying to preserve
Mira Connection: Explains her values and motivations
Potential Arcs
The Loss: Thornvale falls to Rot (emotional impact, Mira’s grief)
The Refuge: Becomes safe haven during crisis
The Change: Forced to adapt to dangerous world
The Preservation: Represents hope that simple life can survive
Related Topics
“We grow apples. We raise families. We help our neighbors. That’s
Thornvale. Nothing more, nothing less. And honestly, that’s
enough.”
—Elder Harvin Rootwise
“I left Thornvale to serve in Eos. But everything I do there, I
learned here: work hard, help others, community matters most. You can
take the girl out of Thornvale, but you can’t take Thornvale out of the
girl.”
—Elder Mira
Thornwell