Storm-Serpents
Draco tempestatis / “Lightning Riders” / “Sky-Death”
“Storm-serpents are why pilots pray. Beautiful, deadly,
inevitable in storms. Respect the serpent or die screaming.”
—Storm-Sailor wisdom
Quick Reference
| Attribute | Details |
|---|---|
| Type | Fauna (Aerial apex predator, reptilian) |
| Rarity | Uncommon (common in Howling Expanse) |
| Habitat | Storm systems, Aether-storms, high-altitude, Howling Expanse |
| Danger Level | Extreme (apex predator, can destroy ships) |
| Size | 15-25 meters long, 2-3 meters diameter |
| Weight | 5-10 tons (estimated) |
| Lifespan | Unknown (centuries? Oldest observed 150+ years) |
| Diet | Carnivore (anything flying: aether-fish, cloud-hoppers, ships, humans) |
| Value | Extremely High (scales, venom, organs—if you can kill one) |
| Intelligence | High (problem-solvers, remember individuals, possibly sapient) |
| Legal Status | Unprotected (but killing one is legendary achievement) |
Storm-Serpents -
Lightning Riders
Description
Storm-serpents are the apex predators of the Aetherium—massive flying reptiles that ride lightning through thunderstorms, hunting anything that dares to fly through their territory. They are 20-meter serpentine bodies covered in iridescent scales that crackle with electricity, with glowing eyes that can spot prey from kilometers away, and intelligence that borders on sapience. They are beautiful, deadly, and nearly unstoppable. Every pilot fears them. Every Storm-Sailor respects them. And everyone who survives an encounter never forgets it.
The serpents are wingless—they don’t fly so much as swim through Aether-currents, their bodies undulating in sinuous waves that propel them forward at terrifying speeds. In storms, they ride the lightning itself, appearing from clouds in electrical flashes, striking with precision, and disappearing back into the tempest. Their scales generate electrical charges that can disable ship systems, their bite can crush metal, and their speed in storms is faster than any airship can achieve.
What makes storm-serpents truly terrifying is their intelligence. They learn. They remember ships and pilots. They adapt tactics. They coordinate (when multiple are present). They’re not mindless beasts—they’re calculating predators that hunt with strategy and purpose. Storm-Sailors give them names, track their territories, and navigate carefully to avoid known individuals. The relationship is one of mutual respect: the serpents tolerate humans who respect their space, and humans survive by not challenging serpents they can’t defeat.
Physical Characteristics
Appearance
Body: - Serpentine (no limbs except vestigial) - Length: 15-25 meters (average 20m) - Diameter: 2-3 meters (thick, muscular) - Covered in iridescent scales - Crackling with electricity
Scales: - Iridescent (blue, purple, green, shifting colors) - Metallic appearance - Generate electrical charge - Extremely hard (armor-like) - Shed annually (valuable)
Head: - Elongated, dragon-like - Glowing eyes (yellow, green, or blue) - Horns or crests (species variation) - Mouth: Large, filled with teeth - Sensory organs: Detect electrical fields
Teeth: - Numerous, sharp, curved - 10-20cm long - Replaceable (shark-like) - Can pierce metal
Eyes: - Glow (bioluminescent) - Excellent vision - See in darkness - Track movement from kilometers
Vestigial Limbs: - Small, clawed appendages - Near head (2-4 limbs) - Used for grasping prey - Evolutionary remnant?
Tail: - Tapered, whip-like - Used for propulsion - Can strike (weapon) - Crackling with electricity
Behavior and Ecology
Hunting
Tactics: - Ambush from storm clouds - Lightning-fast strikes - Grab prey with limbs/mouth - Swallow whole (small prey) - Tear apart (large prey)
Prey: - Aether-fish (primary) - Cloud-hoppers - Sky-rats - Airships (if hungry or territorial) - Humans (incidental)
Success Rate: - High (apex predator) - Few escape once targeted - Speed and power overwhelming
Territory
Storm Systems: - Claim specific tempests - Defend aggressively - Mark territory (electrical discharges?) - Other serpents respect boundaries (usually)
Howling Expanse: - Highest concentration - Multiple serpents - Territorial conflicts - Dangerous for humans
Behavior: - Attack intruders - Tolerate respectful passage (sometimes) - Remember ships/pilots - Grudges last years
Intelligence
Problem-Solving: - Learn from experience - Adapt tactics - Avoid traps - Coordinate (multiple serpents)
Memory: - Remember individual ships - Remember pilots who escaped - Remember those who attacked - Seek revenge (documented)
Possible Sapience: - Some Storm-Sailors claim serpents are intelligent - Communication attempts (mixed results) - Legends of serpents sparing specific pilots - Unconfirmed but persistent
Reproduction
Unknown: - Never observed mating - Never observed eggs/young - Never observed nests - How do they reproduce?
Theories: 1. Deep Aether breeding grounds 2. Extremely rare events 3. Asexual reproduction 4. Something impossible
Dangers to Humans
Direct Threats
Lightning: - Generate electrical discharge - Disables ship systems - Can kill humans - Range: 50-100 meters
Physical Attack: - Bite crushes metal - Tail strike breaks masts - Body slam destroys small ships - Overwhelming force
Speed: - Faster than ships in storms - Can’t outrun them - Must outmaneuver - Difficult
Size: - Massive (20m long) - Collision = ship destroyed - Even glancing blow is fatal - Avoid at all costs
Indirect Threats
Territorial Aggression: - Attack ships in their storms - No warning - No mercy - Survival: Luck
Ship Destruction: - Can sink ships - Crew dies (fall into Aether) - Cargo lost - Economic and human cost
Psychological: - Terror of encountering one - Pilots develop PTSD - Some refuse to fly storms - Career-ending fear
Storm-Sailor Relationship
Respect and Fear
Named Individuals: - Storm-Sailors name known serpents - Track territories - Share information - Avoid when possible
Examples: - “Old Lightning” (Howling Expanse, 150+ years old) - “The Blue Death” (aggressive, many kills) - “Ghost-Tail” (rarely seen, always deadly)
Navigation: - Map serpent territories - Plan routes to avoid - Timing (when are they active?) - Survival strategy
Legends of Alliance
Unconfirmed Stories: - Pilots who befriended serpents - Serpents sparing specific ships - Communication (gestures, electrical patterns) - Mutual respect
Kiera Windcaller’s Claim: - Saw serpent inside Black Tempest - It didn’t attack - “We understood each other” - Won’t elaborate
Skepticism: - Most think these are myths - Wishful thinking - Survival bias (dead don’t tell tales) - But stories persist
If Killed (Rare)
Materials
Scales: - Armor (lightning-resistant, beautiful) - Value: 500-1,000 coins per scale - Extremely rare - Status symbol
Venom: - Paralytic (powerful) - Alchemical uses - Value: 1,000+ coins per vial - Dangerous to extract
Organs: - Electrical generation mechanism - Research value - Alchemical applications - Priceless to scholars
Meat: - Edible (tough, not worth risk) - Tastes like chicken (allegedly) - Bragging rights
Trophy: - Killing storm-serpent = legendary status - Head mounted (if recoverable) - Story told for generations - Respect from all pilots
The Cost
Difficulty: - Nearly impossible to kill - Requires multiple ships - Heavy weapons - Luck - Most attempts fail (deaths result)
Ethics: - Is killing them justified? - Apex predators serve ecological role - Rare (population small) - Some say it’s wrong - Others say it’s survival
Related Topics
- Howling Expanse - Primary habitat
- Storm-Sailors - Primary encounters
- Storm-Captain Kiera Windcaller - Serpent encounter
- Aether-Storms - Habitat
- Aether-Fish - Primary prey
In-World Documents
Storm-Sailor Warning
SERPENT TERRITORIES (Howling Expanse)
Old Lightning: Northern storms (avoid)
The Blue Death: Central tempest (deadly)
Ghost-Tail: Eastern edge (unpredictable)If you see serpent: - Don’t run (can’t outrun) - Don’t fight (can’t win) - Navigate carefully - Pray
If it attacks: - Evasive maneuvers - Disable electrical systems (prevent feedback) - Jettison cargo (distraction) - Pray harder
If you survive: - Report location - Update maps - Buy drinks for crew - Thank whatever gods you believe in
Survivor’s Account
The serpent came from the lightning.
One moment, empty storm. Next moment, 20 meters of scaled death.
Eyes glowing. Electricity crackling. Moving impossibly fast.
It hit us. Ship systems died. Mast cracked. We were falling.
Then it looked at me. Directly at me. And I swear it was deciding whether to kill us.
It chose not to. Turned away. Disappeared into the storm.
Why? I don’t know. Mercy? Respect? Whim?
I’ll never know. But I’m alive.
I’ll never fly storms again.
“Storm-serpents are the Aetherium’s reminder that we’re not apex
predators anymore. In the storms, they rule. We’re just visitors,
tolerated or killed at their discretion. The smart pilots respect this.
The dead ones didn’t. Learn from them: respect the serpent, avoid their
territory, and if you must fly through storms, pray you don’t meet one.
Because if you do, your survival depends on their mood. And serpents are
not known for mercy.”
—Storm-Sailor teaching