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Character Quest: Shuttle Diplomacy

“Thirty days until war. Ironhold mobilizes. Eos fortifies. You’re the only one both sides will talk to. Prevent catastrophe. Or profit from it.”


Type: Character Quest (Multiple), Story Arc Quest (Arc 6)
Stages: 6
Difficulty: Expert
Key Characters: Commandant Vask, Elder Lysara, Outland Clan leaders


Summary

The ultimate diplomatic challenge: prevent the Eos-Ironhold War. Shuttle between settlements, negotiate terms, undermine hardliners, gather allies. Success requires high reputation with both factions, exceptional skills, and sacrifice.

Requirement: +20 rep with both Ironhold and Eos (rare)
Time Limit: 30 in-game days

Stage 1: The Commission

Both sides reluctantly agree to talks. You’re the mediator. Neither trusts you fully.

Stages 2-5: Negotiations

Six diplomatic missions: - Convince Vask: Eos isn’t Rot-contaminated ((Cunning) or evidence) - Convince Lysara: Compromise isn’t surrender (Piety) - Outland Clans: Threaten to cut trade to both (leverage) - Guild-Master Elara: Stop profiteering ((Cunning) or pay 200 Aether-Coin) - Undermine hardliners: Elder Joram, military hawks - Find common ground: Shared Rot-defense protocols

Stage 6: The Treaty

Draft agreement: - Eos: Refugee quarantine protocols (supervised by Ironhold) - Ironhold: Withdraw military threat, respect sovereignty - Guild: Economic peacekeeping bonds - Outland: Buffer zone (neutral territory)

Final Check: (Cunning) + (Piety) + combined reputation 100+

Success: Peace achieved. +25 all factions. Achievement: “The Diplomat”
Failure: War erupts anyway. Try different approach or let it happen.

Cost: Personal sacrifices made during negotiations (coin, favors, reputation hits)

Arc 6: The Eos-Ironhold War →